How it works
Line drawing practice works when each drill asks one thing of your hand. These line exercises need a pencil, cheap paper and now and then a ruler. Each says what to draw and how to tell whether it worked.
Read the full guide
Four things a line has to do
Aim puts a stroke where you meant it to go. Pressure sets its weight, from hairline to bold. Curve covers arcs, circles and ellipses. Rhythm is one mark repeated at even gaps, which is all hatching is: closely spaced parallel lines.
One drill from each group
Take a drill from each group in turn and fill the page with it. Line control exercises work by repetition: twenty quick tries beat three careful ones.
Let the drill mark itself
Most drills carry their own test: a ruler laid along the stroke, a coin dropped on the circle, the sheet held at arm's length. Ring the best try and the worst.
- Turn the paper to the angle your arm likes, tape it down, and then practise the angles your arm does not like.
- Sharpen before the pressure drills. A blunt point hides the difference between a light stroke and a heavy one.
- Stop a drill when the lines get worse instead of better. A tired hand only practises the wobble.
Questions and answers
What are line control exercises?
Drills that train your hand to put a line where you intend, at the weight you intend. The Aim and Pressure groups are the core of it: strokes that must end on a target, and lines that hold or change their weight on purpose.
How do you practice drawing straight lines?
Mark where the line starts and ends, rehearse the stroke in the air, then draw it in one pass without slowing down. Keep the wrist still and move from the elbow or the shoulder. Every drill in the Aim group gives that stroke a target.
Are these line art exercises for pen or pencil?
Both. The aim, curve and rhythm drills work in any pen, and ink keeps every miss in view. The pressure drills need a tool that answers to pressure: a pencil, a brush pen or a pressure-sensitive stylus.
How long should line drawing exercises take?
The timer on this page runs five minutes, which suits one drill. Two or three drills make a full session. For looser starters of every kind, see the drawing warm ups.