How it works
A pixel art challenge here is one sentence: a canvas size, a small subject, a limit on colors and a rule such as no outline. It deals a task, never a picture to copy.
Read the full guide
What each part decides
The canvas sets your room: at 8 by 8 there is space for one shape and one highlight, and at 32 by 32 for a small scene. The palette limit decides how shapes are told apart. The rule changes how you work, from no diagonal lines to two frames that loop.
A month of pixel art challenges
Print 30 challenges makes a numbered sheet, enough for one a day. The lists below say what fits at each canvas size and what each rule asks for.
- Look at it at its real size often. That is how it will be seen.
- On graph paper one square is one pixel: fill the squares, do not draw across them.
Questions and answers
What is a pixel art challenge?
A drawing task with its limits set before you start: how many pixels, how many colors, what to draw and one rule to keep. This page deals the four at random from fixed lists, and shows no finished picture.
Which canvas size should I start with?
16 by 16 is a common size for an icon and has room for an outline, a fill and a highlight. Smaller canvases leave fewer decisions and are harder to read. Every size has a note in the list below.
What do dithering and anti-aliasing mean?
Dithering is a repeating pattern, such as a checkerboard of two colors, that reads as a third color from a distance. Anti-aliasing softens a strong edge with pixels of an in-between color, placed by hand. Both turn up in the rules.
Do I need special software?
No. Any program that colors one pixel at a time will do, and so will squared paper and pens, one square for one pixel. For more to draw on a paper grid, see grid drawing ideas.