Dragon Story Ideas

Press the button for three dragon premises, each with what goes wrong and one way it could turn.

Show all 100
  1. The last dragon wakes from a nap of two hundred years and needs everything explained.A patient goose girl is given the job. Turn: the dragon's old news turns out to be useful.
  2. The last dragon's shadow falls on the valley each evening, though nobody has seen the dragon in years.One evening the shadow does not come. Turn: a child climbs up to check on a neighbor.
  3. A rider and her dragon have flown the mail route for ten years, and today the dragon will not take off.The mail is late for the first time. Turn: the dragon has seen weather she cannot.

All 100 story ideas

The first meeting 20

  • A beekeeper finds her hives moved in the night to a sunnier slope, and claw marks in the clover. The honey is better and the neighbors are nervous. Turn: the dragon has a sweet tooth and a plan.
  • A bellmaker tests a new bell on the hillside, and something in the valley sings the note back. Every test brings the singer closer. Turn: the bell is in a key the dragon has missed for years.
  • A boy hides from hail under what he takes for a fallen oak, and it lifts a wing to cover him. He promised to be home before dark. Turn: who would believe where he sheltered?
  • A census taker climbs to the one address above the snowline, and its owner answers the door with one claw. The form has no box for this. Turn: the dragon insists on being counted.
  • A child on a ferry drops her doll overboard, and a dragon surfaces to hand it back. Now everyone on deck has seen it. Turn: the ferryman has known for years.
  • A fisherwoman hauls up her net and finds a young sea dragon tangled in it, glaring. Cutting the net costs a season's catch. Turn: the dragon knows where the fish went.
  • A girl sent to fetch water finds the well already in use as a dragon's drinking cup. The village needs the well by noon. Turn: the dragon is as thirsty as they are.
  • A glassblower's apprentice finds the furnace lit each morning and someone small curled in the coals. The master must not know. Turn: the hatchling's breath makes glass no furnace can.
  • A goatherd follows a missing goat into a cave and finds it asleep against a dragon's warm flank. The dragon wants the goat to stay. Turn: the goatherd bargains for visiting hours.
  • A lighthouse keeper sees a second light answering his across the bay, low on the water and moving. It signals back every night. Turn: one night the signal is a warning.
  • A lost tax collector asks the way of a traveler by a campfire and notices too late how the fire was lit. He is carrying the district's gold. Turn: the dragon only wants news of the road.
  • A mapmaker climbs a hill to draw it and feels the hill breathe in. Her map is due at the palace by spring. Turn: she must choose what to leave off it.
  • A night watchman on the city wall shares his supper with a shape on the battlements for a month. The captain inspects the wall tomorrow. Turn: the shape has been keeping watch too.
  • A players' cart breaks an axle outside a cave, and the troupe rehearses there to pass the time. They find they have an audience. Turn: the critic in the cave has notes.
  • A postal rider finds a letter addressed to the dragon of the pass and decides to deliver it. Nobody has crossed the pass in forty years. Turn: the dragon cannot read and asks for help.
  • A sheepdog herds something far too large down from the high pasture and looks proud of it. The dragon came quietly; the village will not be quiet. Turn: the dog will not leave its side.
  • A shipwrecked sailor wakes on a beach with a dragon standing over him, holding his boots. The island has no other shelter. Turn: the dragon has been lonely longer than he has been lost.
  • A stonemason mending a bridge discovers that one of its arches is a sleeping dragon's back. The bridge must open for market day. Turn: waking it and not waking it both close the road.
  • An old woman who feeds the crows notices that one visitor is the wrong shape and growing. Winter grain is short. Turn: by spring it is big enough to carry the grain to her.
  • Two sisters trade riddles with a voice at the bottom of a quarry all summer before they see who it is. One sister wants to tell the town. Turn: the voice asks its first question in return.

Hoards and what is in them 20

  • A dragon collects the first lost tooth of every child in the valley and leaves a coin for each. One year the coins run out. Turn: the children start a collection for the dragon.
  • A dragon guards a single acorn on a bed of gold and will not say why. A squirrel takes it. Turn: the gold was only there to keep the acorn dry.
  • A dragon hoards bells and has never heard one ring, because she is afraid to break them. A bell-ringer is hired to play them all. Turn: one bell is cracked, and she loves that one best.
  • A dragon hoards names, and people who visit leave unable to say their own. A messenger must deliver hers intact. Turn: the dragon has forgotten its own and wants a trade.
  • A dragon hoards shadows, and the town below has been oddly bright for years. A boy climbs up to ask for his back. Turn: the shadows do not want to leave.
  • A dragon hoards stories and pays travelers in gold for any tale it has not heard. A girl with no stories arrives hungry. Turn: she offers to make one up, which nobody has tried.
  • A dragon trades its whole hoard for one painting and then cannot decide where to hang it. The painter wants to see it again. Turn: the dragon is in the painting, very small.
  • A dragon who hoards keys has forgotten which door each one opens. A locked-out village asks for theirs. Turn: the dragon tries every key in person.
  • A dragon's hoard is all clocks, each stopped at a different hour. A clockmaker is asked to start just one. Turn: each hour is when a friend last visited.
  • A dragon's hoard turns out to be every lost left glove from the city below. The glovemaker wants them back. Turn: each glove is filed by the day it was dropped.
  • A dragon's treasure is a garden, and frost is coming early this year. Its fire could save the beds or scorch them. Turn: the gardener next door has cloth and opinions.
  • A hoard is found unguarded, with a note that says back soon. The village debates for a week. Turn: the note is two hundred years old and the ink is wet.
  • A hoard of mirrors lets its dragon watch every room they were taken from. She sees a house about to be robbed. Turn: to warn them she must admit how she knows.
  • A hoard of ships' anchors sits on a mountaintop, and no one remembers how they got there. A sailor comes for hers. Turn: the dragon took them to keep the ships from leaving.
  • A king's auditor is sent to count a dragon's hoard for tax. The count never comes out the same twice. Turn: the dragon keeps adding to it out of pride.
  • A magpie and a dragon share a cave and cannot agree on what counts as treasure. The magpie's side is winning on volume. Turn: a visitor values the wrong pile.
  • A retired dragon tries to give its hoard away and finds nobody will take gold from a dragon. Every gift comes back with an apology. Turn: a child asks for one coin and a ride.
  • A thief breaks into a dragon's cave and finds the hoard is a library with a strict lending rule. He cannot read. Turn: the dragon offers lessons and takes the debt in dusting.
  • A young dragon inherits a hoard and discovers it is mostly unpaid bills. The creditors are other dragons. Turn: the one thing of value is a letter of apology.
  • Two dragons argue for a century over one teapot that each says is theirs. A potter offers to make a second. Turn: neither wants a teapot; each wants to be right.

Dragon and rider 20

  • A dragon and rider who cannot stand each other are given the longest patrol on the map. Neither will speak first. Turn: a storm leaves them one cave and one blanket.
  • A dragon chooses a baker as its rider and will fly only at four in the morning. The baker has bread to make. Turn: the high air does something remarkable to dough.
  • A dragon outgrows every stable in the city while its rider stays twelve. The council votes to send it away. Turn: the rider measures the old bell tower.
  • A dragon teaches its rider to read the wind, and she begins to hear it on the ground. She cannot sleep indoors. Turn: the wind has started saying where it has been.
  • A dragon with a torn wing and a rider with a broken arm must walk home across the hills. Neither has walked that far. Turn: they meet everyone they used to fly over.
  • A ferry dragon carries a different rider across the gorge every day and keeps a favorite. The favorite is moving away. Turn: the dragon learns what the far side looks like.
  • A girl afraid of heights is paired with a dragon afraid of the ground. Flight school has a landing test. Turn: they pass by never quite doing either.
  • A mapmaker hires a dragon and rider to chart the coast and keeps asking them to fly lower. He is looking for something he will not name. Turn: the dragon knows the place.
  • A new rider is handed the reins of a dragon famous for coming home alone. No one will say what became of the others. Turn: they each asked to be let off somewhere.
  • A racing dragon and her jockey are favorites to win, and the dragon wants to lose. The stable's rent depends on the purse. Turn: she will not say why until the last bend.
  • A rescue dragon and its rider are sent to a village that insists it does not need rescuing. The river is rising. Turn: the villagers know something about the river.
  • A rider and dragon win every tournament until the dragon gets stage fright. The final is in the capital. Turn: the rider admits to the same thing.
  • A rider and her dragon have flown the mail route for ten years, and today the dragon will not take off. The mail is late for the first time. Turn: the dragon has seen weather she cannot.
  • A rider grows too old to fly, and her dragon will not carry anyone else. The post must be filled by midsummer. Turn: the dragon starts teaching the new rider on foot.
  • A rider is ordered to fly her dragon low over a village to frighten it. It is the dragon's home valley. Turn: they fly the route very slowly, waving.
  • A rider keeps a logbook and one day finds entries in it in a second, larger hand. The entries disagree with hers. Turn: the dragon's account is the accurate one.
  • A rider loses her voice and must find a new way to steer her dragon in the air. The crossing is tomorrow. Turn: the dragon stopped listening to words years ago.
  • A rider wakes to find the saddle on his own bed and the dragon gone. Tracks lead toward the border. Turn: the dragon left to keep him out of what comes next.
  • A stable boy is chosen by a dragon that already has a rider. The rider is a general's son. Turn: the dragon has been waiting for someone who asks first.
  • Two riders discover they have been sharing one dragon, on alternate days, for a year. Each was told she was the only one. Turn: the dragon thought this was obvious.

Small, lost and misunderstood dragons 20

  • A dragon follows a kite for three days, sure it is a relative who will not talk. The kite's owner reels it in. Turn: the girl ties on a longer string.
  • A dragon hatches in a hen house and is raised as a very large chicken. A fox comes. Turn: the dragon defends the flock by clucking, and it works.
  • A dragon is hired as a scarecrow and makes friends with the crows. The harvest is at risk. Turn: the crows agree to eat next door.
  • A dragon lands in a wheat field to rest and wakes inside a new fence with a ticket booth. The farmer is doing well. Turn: the dragon asks for a share and a better sign.
  • A dragon moves into a schoolhouse chimney to keep warm and tries to follow the lessons. The inspector visits on Friday. Turn: the dragon is the only one who knows the answer.
  • A dragon that eats only turnips is blamed for every missing sheep in the county. A hearing is called. Turn: the sheep have been leaving on their own, and it knows where.
  • A dragon the color of mud envies its jewel-bright cousins until trappers come to the valley. Bright scales show from a mile off. Turn: the plain one hides them all.
  • A dragon the size of a teacup believes it is terrifying, and the cat has not been told otherwise. A mouse calls its bluff. Turn: the cat backs the dragon's story.
  • A dragon too shy to roar practices in a canyon where it thinks nobody can hear. A village downwind has been timing its day by the sound. Turn: they send a thank-you.
  • A dragon who breathes only warm fog is the joke of the peaks. A hard frost threatens the orchards. Turn: fog is exactly what the blossom needs.
  • A dragon who cannot fly lives at the top of a tower and has never said how it got up. The tower is to be pulled down. Turn: the answer is the stairs, and friends.
  • A dragon with a hiccup in its flame lights everything except what it aims at. It is asked to light the festival beacon. Turn: the crowd stands well back and cheers.
  • A dragon's roar comes out as a yawn, and everyone near it falls asleep. It is lonely among sleepers. Turn: a lamplighter who never sleeps before dawn stays awake.
  • A hatchling is left at a bakery door in a basket lined with gold leaf. The baker cannot afford another mouth. Turn: the ovens have never held so steady a heat.
  • A hatchling takes a weathervane for its mother and follows wherever it points. The wind is turning toward the sea. Turn: the blacksmith forges a second vane.
  • A lost dragon asks for directions, and every person it asks runs away. It has circled one town for a week. Turn: a sign painter leaves it a sign.
  • A pond dragon no longer than an eel has guarded the same lily for a hundred years. The pond is to be drained for a road. Turn: the surveyor's sister paints lilies.
  • A river dragon is mistaken for a flood and met with sandbags. It only wants to cross town. Turn: someone opens the lock gates for it.
  • A town keeps a dragon statue in the square, and the dragon it was modeled on dislikes the nose. It visits at night to fix it. Turn: the sculptor is waiting with a chisel and a chair.
  • A young dragon pushed out early cannot find a single cave that is not taken. Winter is close. Turn: an empty kiln at the pottery is just the right size.

The last dragon 20

  • A cartographer writes here be dragons on a map, and the last dragon writes to correct the plural. They begin to exchange letters. Turn: the next edition of the map has an address.
  • A girl finds a dragon's egg, and the last dragon has no idea how to raise a hatchling. It asks the hens. Turn: the hatchling teaches the old dragon to play.
  • A kingdom that once drove the dragons out sends an envoy to apologize to the only one left. The dragon has waited a long time for this. Turn: it asks the envoy to stay for supper.
  • A scholar proves that dragons never existed, and the last dragon attends the lecture. It sits at the back. Turn: it raises a claw at question time.
  • The last dragon agrees to sit for a painter so that people will remember how dragons looked. The painter keeps getting the wings wrong. Turn: the dragon picks up a brush.
  • The last dragon answers a newspaper advertisement for a night watchman. The museum hires it. Turn: the exhibit it guards is a clutch of stone eggs, and one is warm.
  • The last dragon decides to learn a trade and is apprenticed to a blacksmith half its age. The smith is a hard master. Turn: the dragon's first good horseshoe goes over the door.
  • The last dragon has kept a diary for nine hundred years and is running out of new things to write. A child asks to read it. Turn: the child's questions fill a new volume.
  • The last dragon hears a roar from beyond the mountains for the first time in three hundred years. The flight is long and it may be an echo. Turn: it is an echo, and someone else came to hear it.
  • The last dragon is asked to judge a costume contest in which every child has come as a dragon. It cannot choose. Turn: it gives the prize to the one who got the tail wrong.
  • The last dragon is too old to fly, and migrating geese offer to describe the route. It wants to see the southern sea once more. Turn: the geese organize a tow.
  • The last dragon learns it is not the last when a letter arrives signed the last dragon. Each has claimed the title for centuries. Turn: they agree to meet halfway and argue about it.
  • The last dragon learns that the star it has wished on all its life is another dragon's fire, far away. The distance is more than a lifetime. Turn: it lights a fire to answer anyway.
  • The last dragon loses its fire and travels to the volcano where dragons were said to be born. The volcano is cold. Turn: the keeper of the hot springs has an idea and a kettle.
  • The last dragon sets out to visit every place dragons once lived and leave one scale at each. It has one scale left and two places. Turn: someone has been leaving flowers at the last.
  • The last dragon sleeps under a city that was built on its back and is starting to wake. Streets are tilting. Turn: the mayor goes down with a lantern to ask for ten more years.
  • The last dragon spends a century carving a second dragon out of a mountainside for company. The carving is nearly done. Turn: the stone face has someone else's expression.
  • The last dragon teaches a village school the old dragon tongue so that someone will know it. Only one pupil has the ear for it. Turn: she answers in a dialect the dragon never taught.
  • The last dragon wakes from a nap of two hundred years and needs everything explained. A patient goose girl is given the job. Turn: the dragon's old news turns out to be useful.
  • The last dragon's shadow falls on the valley each evening, though nobody has seen the dragon in years. One evening the shadow does not come. Turn: a child climbs up to check on a neighbor.

How it works

These dragon story ideas are 100 premises of one sentence each: a first meeting, a hoard, a rider, a small or lost dragon, or the last one. Under each is what goes wrong and a possible turn.

Read the full guide

Dragon story writing ideas in five groups

A list under the button holds the five groups: The first meeting, Hoards and what is in them, Dragon and rider, Small, lost and misunderstood dragons, and The last dragon. Choose one, and every press deals from it. The whole list is written out under the tool.

Write toward the turn, or away from it

The note gives the trouble and one turn. The dragon whose hoard is every lost left glove has each one filed by the day it was dropped. Why would a dragon do that? Your answer is the story, and it need not be the kind one.

  • Tell it from the other side: the census taker's visit reads differently in the dragon's voice.
  • Keep the trouble and drop the turn when the turn feels too easy.

Questions and answers

What are some good dragon story ideas?

Give the dragon a want that is not gold. On this list one dragon hoards bells and is afraid to ring them, a rider finds a second hand in her logbook, and the last dragon answers a newspaper advertisement for a night watchman.

How do I start a story about a dragon?

One way is the first meeting, with someone in the middle of an ordinary job. Here a census taker climbs to the one address above the snowline, and its owner answers the door with one claw. The form has no box for this.

Are these dragons from a book, a film or a game?

No. Every premise was made up for this page, and none names a dragon, a rider or a world from a book, a film, a show or a game. A premise this simple may have been used somewhere before.

Is any of it frightening?

Very little. No premise turns on a fight or a wound, and no dragon is slain. The gentlest group is Small, lost and misunderstood dragons: a teacup dragon who believes it is terrifying, and one raised as a very large chicken.