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Alien Species Generator: 30 species
From a meadow world with no trees at all: a three-legged, round-bodied people who taste the air to tell the time. They live in tents they fold into their own packs, make histories told in rows of planted trees and greet strangers by turning to face the way the stranger came.
Padlock: keep a part.Arrows: change only that part.
Homeworlda meadow world with no trees at all
Body planthree-legged, round-bodied
Sensestaste the air to tell the time
Societyin tents they fold into their own packs
They makehistories told in rows of planted trees
First contactturning to face the way the stranger came
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Species of the day
From a meadow world with no trees at all: a three-legged, round-bodied people who taste the air to tell the time. They live in tents they fold into their own packs, make histories told in rows of planted trees and greet strangers by turning to face the way the stranger came.
From a world of thin cold air and wide skies: a four-way, mirror-sided people who never raise their voices and never need to. They live by lot with nobody leading twice, make walls of stacked pots that are each a home and greet strangers by keeping a river between the two sides for a day.
From a small world losing its air: a feathered, two-armed people who store old sounds and play them back. They live each on a hill of their own, make sand pictures swept away each evening and greet strangers by speaking only from behind a screen.
From a world of glass sand and mirror dunes: a thread-thin, tangle-prone people who read scent trails. They live in towers with the oldest at the top, make bells cast from fallen stars and greet strangers by drawing a line in the dust and stepping over it together.
From a sky world of drifting seed pods as big as towns: a paddle-limbed, six-finned people who dim themselves to listen. They live on a road that circles their whole world, make roads of fitted stone that never need mending and greet strangers by showing them the best view first.
From a small world where a jump lasts a minute: a shelled, slow-walking people who remember every smell they have ever met. They live in pairs that never part, make towers of woven living bamboo and greet strangers by lending a guide for the first mile.
From a frozen moon with a sea under the ice: a spined, round-bodied people who greet the dawn by tasting the dew. They live in silence for half of every year, make paper peeled from the bark of one kind of tree and greet strangers by counting the stranger's buttons aloud.
From a swamp world of roots and still water: a two-shelled, hinged people who store old sounds and play them back. They live in pairs that never part, make walls of thorn hedge trimmed into rooms and greet strangers by offering a map in exchange for news.
From a world of crystal caves that ring when struck: a tailed, upright people who feel a storm coming a day ahead. They live in pairs that never part, make fishing lines a mile long and greet strangers by turning to face the way the stranger came.
From a planet where it has rained for an age: a two-shelled, hinged people who sing one note each to make a sentence. They live alone until they are old and together after, make clothes that grow back when torn and greet strangers by trying on the stranger's hat.
From a world whose pull changes with the seasons: a segment-armoured, rolling people who talk by tapping on whatever is to hand. They live as guests in each other's homes and never their own, make cloth so fine it folds into a nutshell and greet strangers by ringing a bell once for each day of their journey.
From an ocean with no land: a furred, upright people who write in knots that are read by touch. They live by a book of rules nobody has finished reading, make roads of fitted stone that never need mending and greet strangers by asking to see what is in their pockets.
From a world so heavy that nothing flies: a disc-shaped, edge-walking people who talk in clicks too high to hear. They live in schools where the young teach the old, make bridges of trained roots and greet strangers by offering three gifts and asking for one back.
From a world where the sea glows at night: an eight-rayed people who can smell rain a week away. They live under elders who must agree in silence, make libraries of smooth stones kept one a year and greet strangers by trading songs before goods.
From a frozen moon with a sea under the ice: a drop-shaped people who sleep with one eye open and one mind awake. They live in clans named after the weather on their first day, make paintings done only in shadow and greet strangers by following at a distance for three days.
From a world of rivers that change course each year: a shield-backed people who see in every direction at once. They live with one day a week when nothing is decided, make tools that are picked when ripe and greet strangers by standing in silence for the time it takes a leaf to fall.
From a world whose sky is green with auroras: a two-shelled, hinged people who name each other by scent. They live far from the sea they came from, make ropes plaited from the bark of one vine and greet strangers by exchanging seeds.
From a hollowed-out world that is mostly caves: a thick-plated, slow-turning people who feel the pull of north without a compass. They live with a judge chosen for being the best listener, make drums as big as houses and greet strangers by swapping one thing from each pack, unseen.
From a world of high plateaus above poisonous cloud: a five-armed, star-shaped people who taste with the whole surface of their skin. They live in a single city that covers their only island, make mirrors that fold the sunlight into cellars and greet strangers by counting the stranger's buttons aloud.
From the dark side of a world that never turns: a six-legged, long-necked people who know where a visitor has been by smelling them. They live in a single city that covers their only island, make sails stitched from a thousand small scraps and greet strangers by standing still until the stranger speaks first.
From a world of permanent fog: a ten-limbed, low-slung people who read each other's patterns like faces. They live under sail on dry land before the wind, make towers of salt blocks that shine at noon and greet strangers by swapping one thing from each pack, unseen.
From a world under a white sun too bright to look at: a thin, stilt-legged people who keep in step with their eyes shut. They live by a map of who owes whom a favour, make clothes that grow back when torn and greet strangers by leaving food at the edge of camp and withdrawing.
From a world where the ground moves like slow dough: a plate-armoured people who answer each other a day late. They live in rings round a shared fire that never goes out, make star charts pricked into leather and greet strangers by offering a map in exchange for news.
From a world with two suns and no true night: a plate-armoured people who sleep with one eye open and one mind awake. They live wherever the fruit is ripe, make maps tied in lengths of cord and greet strangers by letting the eldest look them over in silence.
From a world capped in ice from pole to pole: an eight-rayed people who know where a visitor has been by smelling them. They live wherever the fruit is ripe, make harbours carved from a single rock and greet strangers by lending a guide for the first mile.
From a world under a white sun too bright to look at: a thin, stilt-legged people who can tell what a thing is made of by tapping it. They live a hundred to a nest of woven reed, make story cloths that take a lifetime to finish and greet strangers by speaking only from behind a screen.
From a world of iron plains that rust red: a sponge-bodied people who see in every direction at once. They live in caravans that never stop for more than a night, make bells cast from fallen stars and greet strangers by swapping one traveller from each side overnight.
From a world of mushrooms taller than towers: a spined, round-bodied people who know each other's moods through the ground. They live in nests they rebuild every morning, make cups from gourds grown inside moulds and greet strangers by giving directions before being asked.
From a world whose sky is green with auroras: a many-handed people who talk by touch along a line of linked bodies. They live a hundred to a nest of woven reed, make tools that are picked when ripe and greet strangers by drawing their portrait on the spot.
From a world with one face always in daylight: a feathered, two-armed people who read each other's patterns like faces. They live by a map of who owes whom a favour, make houses coaxed from living trees and greet strangers by speaking only from behind a screen.
a heavy world of low mountains and wide seasHills are worn flat by weight. Keep the horizon low and the bodies lower.
a heavy world with a crushing pullA super-Earth has more mass than our planet. Build them short and wide, on many thick legs.
a hollowed-out world that is mostly cavesLow ceilings shape them. Build bodies that are long, not tall.
Show all 60 homeworlds (57 more)
Heavy and light worlds, continued
a moon light enough to leap acrossDraw them mid bound, far above their own shadows.
a planet with rings that rain dustA fine grit falls all year. Draw sealed eyes, covered mouths and smooth outer surfaces.
a small world losing its airThin air means big chests or big gills. Draw them with a slow, deep breath.
a small world where a jump lasts a minuteWeak gravity lets a body grow tall and thin. Draw long limbs and slow, floating poses.
a twin world that hangs huge in the skyThe other world fills a quarter of the sky. Put it behind every outdoor scene.
a world so heavy that nothing fliesNo wings and no leaping. Give them broad feet and keep every pose close to the ground.
a world that spins so fast the day is an hourLean every figure against the turn. Shadows swing in each panel of a comic.
a world whose pull changes with the seasonsGive them a way to be heavy or light: ballast pouches, or bones they can fill.
a world with three small moons and wild tidesThe sea comes in three times a day. Draw legs for mud and a body that can be left dry.
Water and ice 12
a drowned world of tall stone stacksLife is lived on cliff faces. Draw gripping feet and a body that folds flat to rock.
a frozen moon with a sea under the iceNo sunlight reaches them. Leave out eyes or make them tiny, and add feelers.
a moon of slush that is always half frozenHalf swimmer, half sledge. Draw a smooth belly and paddles at the sides.
a planet where it has rained for an ageEverything sheds water. Give them ridged backs and hoods over the face.
a sea of floating weed as thick as a forestClimbers in water. Draw grasping tails and many small hooks.
a world capped in ice from pole to poleRound bodies lose less heat. Keep limbs short and pulled in close.
a world of geysers where the ground whistlesHeat proof below, cool above. Draw thick lower limbs and thin, finned heads.
a world of rivers that change course each yearGood swimmers who carry their homes. Draw a pack or a shell on every figure.
a world of salt flats that flood once a yearThey wait out the dry months. Draw a sealed, seed-like resting shape as well.
a world of shallow warm lagoonsWading bodies: long legs, wide feet and heads held clear of the water.
a world where the sea glows at nightTheir markings glow too. Draw them in a dark scene, lit from within.
an ocean with no landNo hands needed for climbing. Draw fins, jets or sails, and eyes that work above and below.
Light and dark 12
a moon in the long shadow of its planetDay is brief. Draw them gathered at the edge of a shadow, waiting.
a planet with a year of light and a year of darkTwo coats, two ways of life. Design a summer form and a winter form.
a world lit only by its own volcanoesLight comes from below. Shade the tops of heads and light the chins.
a world of thick cloud where the sun is a rumourFlat, even light with no shadows. Describe form with outline and pattern.
a world under a dim red sunA red dwarf is the coolest, dimmest kind of ordinary star. Draw very large eyes and dark skin that soaks it up.
a world under a white sun too bright to look atPale or mirrored skin throws the light back. Leave their bodies as near-bare paper.
a world where the stars are bright enough to read byA clear dark sky. Draw them small under a field of points.
a world whose sky is green with aurorasCurtains of light overhead. Reflect green along the top edge of every body.
a world with one face always in daylightA tidally locked world keeps one side to its star. Shade one half of every figure hard.
a world with two suns and no true nightTwo shadows for each figure. Give them lids, hoods or visors against the glare.
the dark side of a world that never turnsNo sun at all. Draw huge ears or feelers and a body that keeps its own warmth.
the twilight ring between a hot side and a coldLong shadows always. Light every scene from the horizon.
Air and sky 12
a dusty world of red sandstormsSealed against grit. Draw slit nostrils, lashes and plates that close over joints.
a gas giant with no ground to stand onThey float or fly for life. Draw gas bags, sails or wide flat bodies.
a sky world of drifting seed pods as big as townsThey live on what floats. Draw them tethered by lines to a pod.
a world of floating islands of pumiceLight stone drifts on a sea. Draw them stepping from one raft to the next.
a world of high plateaus above poisonous cloudLife on islands in the sky. Draw climbers and gliders with a long drop below.
a world of permanent fogSight is short. Draw whiskers, feelers and markings that show at arm's length.
a world of thin cold air and wide skiesLarge lungs and larger wings. Draw the chest as the biggest shape.
a world of winds that never dropLow, streamlined shapes that all face the same way. Draw them leaning.
a world where storms last for lifetimesThey shelter and wait. Give them anchors: hooks, roots or a heavy base.
a world where the clouds are aliveThey share the sky with something bigger. Put a vast soft shape behind them.
a world whose air hums with staticGive them a way to shed charge: trailing threads or a tail that drags.
a world with air as thick as soupThick air holds up heavy fliers. Give even large bodies small, slow wings.
Ground and growth 12
a desert world with one riverEveryone lives along a single line. Draw crowds on the banks and nothing beyond.
a forest world where the trees are miles tallLife at many heights. Draw gripping limbs and no fear of a drop.
a garden world where everything is edibleNo hunting, no hurry. Draw soft, round, unarmoured bodies.
a meadow world with no trees at allNowhere to hide. Draw grazers with eyes on the sides of the head.
a swamp world of roots and still waterStilts or rafts. Draw them above their own reflections.
a world of black rock and hot ventsDark bodies against dark ground. Pick them out with one line of warm light.
a world of canyons too deep to see intoThey live on ledges. Draw long arms and a body that hugs the wall.
a world of crystal caves that ring when struckSound carries. Draw large ears, or none and a body that feels the hum.
a world of glass sand and mirror dunesReflections everywhere. Give them dull, matt skin so they can be seen.
a world of iron plains that rust redRed dust on everything. Stain their lower halves with it.
a world of mushrooms taller than towersSoft ground, soft light. Draw them small under wide caps.
a world where the ground moves like slow doughNothing stays put. Draw wide feet and homes that are carried.
How this list was compiled: Original list written for Draw This Next, September 2026. Each entry is an invented world, written to follow the word "From"; no planet from any film, show, game or book. Each note says what that world might do to a body and is design advice, not a prediction. The real terms the notes lean on were checked on 2026-09-30: a tidally locked body keeps one face toward the body it orbits (https://en.wikipedia.org/wiki/Tidal_locking); a super-Earth is an exoplanet with a mass higher than Earth's and well below that of Uranus and Neptune (https://en.wikipedia.org/wiki/Super-Earth); a red dwarf is the smallest, coolest and least luminous kind of main-sequence star (https://en.wikipedia.org/wiki/Red_dwarf); surface gravity is the gravitational acceleration at a body's surface (https://en.wikipedia.org/wiki/Surface_gravity). Licence: own work
Body plan: all 60 body plans
Upright, two arms, two legs 12
big-eyed, small-jawedThe eyes sit halfway down the head. Keep the mouth a short, plain line.
broad, short-leggedWider than they are tall. The arms reach the ground with ease.
crested, long-limbedA crest runs from brow to nape. Raise it or flatten it to show mood.
Show all 60 body plans (57 more)
Upright, two arms, two legs, continued
feathered, two-armedLong feathers trail from the forearms like sleeves. The hands stay bare.
furred, uprightDraw the outline as short broken strokes and leave the inside plain.
scaled, uprightScale only the shoulders, shins and brow. The eye fills in the rest.
short, barrel-chestedThree heads tall. The chest is the widest shape and the legs are pillars.
tailed, uprightThe tail balances the body. Lean the chest forward and swing the tail back.
tall, long-fingeredStretch every proportion by a third. Keep the head small so the height reads.
tall-necked, uprightThe neck is as long as the arms. Bend it so the head can look behind.
thick-skinned, heavy-browedShade under the brow so the eyes sit in shadow. The skin folds at each joint.
thin, stilt-leggedLegs take up two thirds of the height. Draw the knees as knots.
Radial bodies 12
ball-bodied, spine-walkingA sphere of long spines. It moves by leaning. Draw every spine to the same length.
barrel-bodied, top-mouthedA cylinder with the mouth on top and the limbs in a ring below it.
bell-shaped, trailing-armedOpen and close the bell to swim. Let the arms follow a beat behind.
disc-shaped, edge-walkingA flat disc that walks on its rim. From the side it is a line.
dome-bodied, fringe-limbedA dome with a skirt of small limbs. It glides more than it walks.
eight-rayedEight equal limbs round a centre. Fold four up and stand on four.
five-armed, star-shapedNo front and no back. Any arm can lead, so draw them changing direction without turning.
flower-headedA stalk with a ring of petals round the mouth. Close the petals for sleep.
four-way, mirror-sidedThe same from north, south, east and west. Draw it from the corner to show two faces.
ring-shapedA hoop with a hollow middle. Show the scenery through the gap.
six-sided, wheel-bodiedThey roll. Draw one upright like a coin and one tilted as an ellipse.
three-legged, round-bodiedA tripod never wobbles. Space the legs evenly and set the body between.
Many limbs 12
centipede-longToo many legs to count. Draw the first five and the last five, and blur the middle.
eight-legged, climbingLegs arch above the body. The knees are the highest points.
four-armed, two-leggedGive the lower arms their own shoulders, just under the first pair.
four-wingedTwo pairs of wings that beat out of step. Draw one pair up and one down.
many-handedA ring of small hands round the waist. Each one can hold a different tool.
many-jointed, stick-thinEvery limb has one joint too many. Draw the extra elbow bending the wrong way.
paddle-limbed, six-finnedThree pairs of fins, largest in front. They row in turn.
six-legged, long-neckedA grazer's body with two more legs. The neck rises from the front like a crane.
six-legged, two-handedFour limbs carry and two work. Raise the front pair off the ground.
ten-limbed, low-slungA long flat body. Draw the legs in a wave that runs from front to back.
twelve-footedShort feet in two rows under a rounded body. Only the nearest six show.
winged, four-leggedSix limbs in all. Fold the wings along the back like a closed fan.
Soft and boneless 12
bag-bodied, tube-mouthedA soft sack that takes in water at one end and pushes it out the other.
balloon-bodied, driftingA bag of light gas with a cluster of limbs below. Tether it or it floats off the page.
boneless, many-armedNo fixed outline. Draw three poses of the same body and make them all different.
drop-shapedA teardrop that sits on its round end. It leans the way it means to go.
frilled, soft-edgedThe whole outline ripples. Draw it as a wavy line that never repeats.
jelly-clearSee through, with the insides showing as soft shapes. Draw the edge and one highlight.
many-lobedA body of soft rounded bulges. Shade under each one.
ribbon-bodiedFlat and long. It swims in waves and rests in folds.
slug-footedOne broad foot under the whole body. The front lifts to look about.
sponge-bodiedFull of holes that water passes through. Dot the surface with openings of three sizes.
thread-thin, tangle-proneA body like a length of yarn. Draw one in a neat coil and one in a knot.
two-layered, cloak-skinnedA loose outer skin over a smaller body. The cloak moves a moment late.
Shelled and armoured 12
domed, six-leggedA dome on short legs. From above it is a circle with six dots.
helmet-headedArmour on the head and nothing else. The helmet is part of the skull.
plate-armouredOverlapping plates like roof tiles. Leave a dark gap at each joint.
segment-armoured, rollingBands of armour that curl into a ball. Draw one walking and one rolled.
shelled, slow-walkingThe shell is a house. Draw the limbs half out, ready to pull in.
shield-backedOne flat plate covers the back. The edges curve down like a tray turned over.
spined, round-bodiedA ball of short thick spines. Draw them in rows, like a seed head.
spiral-shelledA coiled shell with the body in the opening. Draw the spiral first.
stone-skinnedThey look like boulders until they stand. Add lichen and a crack or two.
thick-plated, slow-turningToo heavy to turn fast. Draw the whole body pivoting on one planted foot.
tube-dwellingEach lives in a tube it builds. Only the top third of the body ever shows.
two-shelled, hingedTwo halves that open like a book. Show one open and one shut.
How this list was compiled: Original list written for Draw This Next, September 2026. Each entry is a body, written to stand before the word "people". No species from any film, show, game or book. The notes are drawing advice. Licence: own work
Senses: all 60 senses
Light and colour 15
change colour when they change their mindsAn octopus changes colour with cells called chromatophores. Draw one figure in two colours.
dim themselves to listenDraw a ring of dark figures round one that still glows.
glow brighter when they are sureA dim figure is a doubtful one. Draw a meeting with one bright speaker.
Show all 60 senses (57 more)
Light and colour, continued
keep a second set of eyes for the darkTwo pairs: small ones for day and wide ones that open at night.
read each other's patterns like facesNo two have the same markings. Design three and keep them apart.
see by the light they give off themselvesEach one stands in a small pool of its own light.
see heat and not colourSome snakes sense heat with pits on the face. Draw what they see: warm shapes on a cold ground.
see in every direction at onceA band of eyes right round the head. Nothing can stand behind them.
see only things that moveA still figure is invisible to them. Draw a frozen game of statues.
see the wind as ribbons of colourPaint the air. Streamers of colour bend round every figure.
signal with mirrors of polished shellA flash across a valley. Draw the beam as a thin white line.
sleep with one eye open and one mind awakeDraw half the face asleep and the other half watching.
speak by casting shadows on a wallDraw the speaker small and the shadow large.
talk in flashes of light along their sidesMany sea animals make their own light. Draw a row of pale dots down each flank.
write in glowing marks that fade by morningA wall of soft light, brightest where the newest words are.
Sound and echo 15
answer each other a day lateTwo figures back to back, each speaking to where the other was.
can throw their voices round cornersThe speaker is out of frame. Draw only the sound arriving.
find their way by echoDraw the cave as they hear it: near things sharp, far things soft.
hear through whatever part of them touches the groundThey stand very still to listen. Draw the ground rippling toward them.
hum together until they agreeA circle of figures leaning in. Draw the hum as one shared ring.
laugh in a note that cracks glassDraw the laugh as a jagged line and one cup with a split in it.
never raise their voices and never need toSmall mouths and large ears. A crowd of them is quiet.
sing one note each to make a sentenceIt takes four of them to say anything. Draw them standing in a row.
sing to the weather and wait for a replyHeads back, mouths open and a sky that looks as if it is listening.
speak in drumbeats on their own bodiesA raised limb and a hollow thump. Show the sound as short straight lines.
speak only in questionsEvery head tilts the same way. Draw the tilt.
store old sounds and play them backA sound from long ago comes out of a new mouth. Draw the listeners startled.
talk by tapping on whatever is to handDraw a long pipe or root with a figure at each end.
talk in clicks too high to hearToothed whales and some bats find their way by echo. Draw rings spreading from the mouth.
talk in whistles that carry for milesOne figure on a ridge, one in the valley and a long curved line between.
Scent and taste 15
argue by releasing smellsTwo figures and a cloud between them. Bystanders hold their noses.
can smell rain a week awayA raised head on a clear day and the washing already brought in.
cannot lie because their scent gives them awayDraw one trying, and the rest already knowing.
follow the scent of water for daysA line of them crossing dry ground, all heads pointing one way.
greet the dawn by tasting the dewBent low over grass or stone at first light.
keep a garden of smells in place of a libraryRows of sealed jars and one open, with a reader bent over it.
know where a visitor has been by smelling themDraw the visitor uneasy and the host very interested.
leave messages in smells that last for yearsA post, a rock or a doorway, with a figure pausing to read it.
mark their paths with a different scent for each dayColoured threads of smell cross the ground like string.
name each other by scentA greeting is a long breath in. Draw two of them nose to nose.
read scent trailsDraw the trail as a dotted line along the ground and a head held low over it.
remember every smell they have ever metDraw one of them stopped dead in a street by something in the air.
smell fear and politely ignore itOne nervous stranger in a calm crowd. Nobody looks at them.
taste the air to tell the timeA tongue, a feeler or a frond held up into the wind.
taste with the whole surface of their skinThey touch nothing they do not want to taste. Draw them walking with care.
Touch, heat and fields 15
can tell what a thing is made of by tapping itDraw a market where every buyer knocks on the goods.
feel a footstep from a mile offBodies pressed flat to the ground and one pointing where it came from.
feel a storm coming a day aheadA whole village stops and looks up at the same moment.
feel the pull of north without a compassDraw a group that all face the same way to sleep.
feel the tide even far inlandTwice a day they pause. Draw a street of still figures.
feel the weight of being watchedDraw one turning round a moment before the watcher is seen.
keep in step with their eyes shutA crowd that turns as one. Draw them like a flock of starlings.
know each other's moods through the groundDraw rings in the dust round an angry one.
read the shape of a room from its draughtsFeelers or fine hairs stand out all over. Draw them stirring.
sense the electric hum of living thingsSome fish sense weak electric fields. Draw a faint halo round every creature they notice.
sense where their kin are at any distanceDraw one alone on a hill, facing exactly toward home.
share warmth to share newsThey huddle to talk. Draw a tight cluster with steam rising.
talk by touch along a line of linked bodiesA message passes down a row. Draw the squeeze halfway along.
trade memories by pressing close togetherTwo figures touching, both perfectly still.
write in knots that are read by touchA long cord hangs from a beam, with a reader's touch on one knot.
a hundred to a nest of woven reedBig round baskets in the trees, each with a single doorway.
as one hive that shares every memoryDraw a crowd in which every figure holds the same pose.
in a crowd so close they finish each other's thoughtsDraw speech as one ribbon that passes through many mouths.
Show all 60 ways of living (57 more)
Close together, continued
in a hive where every job is drawn by lotDraw a bowl of tokens and a queue.
in a single city that covers their only islandRoofs to the water's edge. No open ground at all.
in clans named after the weather on their first dayGive each group one sign: a cloud, a sun or a slant of rain.
in families of exactly nineDraw groups of nine everywhere: at tables, on paths, in doorways.
in herds that sleep standing upA field of upright figures, all leaning on each other.
in households that swap a child each springTwo families meet on a bridge. One small figure crosses each way.
in one great house with a room for everyoneA single building fills the page. Light a different window for each.
in one long street with no side roadsDraw the vanishing point and line both sides with doors.
in pairs that never partTwo of everything. Draw the pair as one silhouette with two heads.
in rings round a shared fire that never goes outLight every face from the middle of the circle.
in schools where the young teach the oldA small figure at the front and rows of large ones listening.
in towers with the oldest at the topTall narrow buildings with a small bright window near the roof.
Far apart 15
alone but within shouting distanceDots across a plain, evenly spaced. Each has its mouth open.
alone until they are old and together afterDraw a house full of elders and an empty road leading to it.
apart all day and together at duskPaths from every direction meet at one lit doorway.
as guests in each other's homes and never their ownEveryone carries a bag. Nobody has a key.
as lone wanderers who meet once a yearOne figure in a wide landscape, and a faint path leading to the next valley.
at opposite ends of a long valley by choiceTwo villages, one road and a marker stone exactly halfway.
each on a hill of their ownSmall hills, one house on each and a flag on every roof.
far from the sea they came fromDraw a shell, a net or an anchor kept on a wall, far inland.
in burrows a day's walk apartMounds on a plain with a thread of smoke from each.
in hermit cells along a cliffA row of small openings in a rock face, each with a ledge.
in lookout posts that watch for each otherSmall towers on high ground, each with a figure facing outward.
in silence for half of every yearDraw a market with no speech marks at all.
on roped-together islets of one family eachThin sagging lines between green dots, seen from above.
one to a boat in a fleet of thousandsTiny hulls to the horizon. Give each a different sail.
with one neighbour each and no moreHouses in pairs across a wide land. Draw two chimneys close, then a long gap.
On the move 15
along the edge of the ice as it movesA line of shelters on a white shore, and old stone rings where the edge used to be.
in a canopy they never climb down fromRope, hooks and a child carried on a back.
in a new town every time the season turnsThree empty towns and one full one.
in caravans that never stop for more than a nightWheels, sledges or legs. Draw the camp half packed.
in floating towns that follow the rainFlat rafts with houses on them, all drifting toward a dark cloud.
in nests they rebuild every morningLoose bundles of fresh branches. Yesterday's lie in a heap.
in tents they fold into their own packsDraw the same figure three times: walking, pitching and inside.
in the shade as it crosses the dayA crowd inches round a great rock, following its shadow.
in the wake of great stormsBroken trees, clear sky and builders arriving.
on a road that circles their whole worldDraw a milestone carved with a very large number.
on rafts that drift with the currentLow decks, a steering oar and washing on a line.
on the backs of slow enormous animalsA village on a living hill. Show the animal's eye to give the scale.
on the tide line as it moves up and down the beachFootprints go both ways. Shelters stand on stilts above the weed.
under sail on dry land before the windWheeled boats on a salt plain, all heeled over.
wherever the fruit is ripeTrees on the left are bare, trees on the right are heavy and the crowd is in between.
By rule and custom 15
behind doors that have no locksDraw a street where you can see straight through each house.
by a book of rules nobody has finished readingDraw the book. It needs its own table and a ladder.
by a law that must be sung to countA choir stands where a court would be.
by a map of who owes whom a favourA wall covered in threads between pegs.
by a vote that must be the same on three daysThree bowls of pebbles in a row.
by asking the children and doing the oppositeA serious circle of adults round one small, pleased figure.
by lot with nobody leading twiceA chain of office that is far too large for its wearer.
by the rule that guests eat firstA long table, full plates at the far end and hosts waiting.
by the say-so of whoever has travelled furthestDraw the dustiest figure seated highest.
by trading every job once a yearA baker in a fisher's boots. Draw the wrong tools in every hand.
by turns so that half are always asleepA town at noon with every second window shuttered.
under an old tree whose advice they ask firstA meeting of small figures at the foot of a very large trunk.
under elders who must agree in silenceA ring of seated figures, hands still, eyes moving.
with a judge chosen for being the best listenerA figure with large ears and a closed mouth, raised on a plain stool.
with one day a week when nothing is decidedA square full of people doing nothing at all, with care.
How this list was compiled: Original list written for Draw This Next, September 2026. Each entry says how a people live together, written to follow the words "They live". No society is modelled on a real human culture or taken from any film, show, game or book. The notes are drawing advice. Licence: own work
They make: all 60 crafts
Grown 15
boats from a single enormous seed podA split pod with benches. The stalk is the prow.
bridges of trained rootsRoots cross a gap and knit together. Draw the oldest part thickest.
clothes that grow back when tornDraw a sleeve with a fresh pale patch.
Show all 60 crafts (57 more)
Grown, continued
cups from gourds grown inside mouldsEvery cup is slightly square. Draw a shelf of them.
furniture of shaped fungusRounded, pale and faintly ridged. It dents when sat on.
houses coaxed from living treesTrunks bend into doorways. Leaves grow from the roof.
ladders of knotted vineUneven rungs and a few leaves still on.
lamps of glowing moss in clear shellsA soft green light with no flame and no cord.
musical reeds that grow already tunedA bed of reeds of stepped heights, like the pipes of an organ.
paper peeled from the bark of one kind of treeCurled sheets hang to dry on a line.
sails of a single giant leafVeins show against the light. The edge is slightly torn.
ships grown like coralDraw the hull with branching ribs and no straight line anywhere.
tools that are picked when ripeA bush hung with hammers at different stages. One is still green.
towers of woven living bambooA lattice that sways. Draw it leaning slightly in the wind.
walls of thorn hedge trimmed into roomsSeen from above, a village is a maze of green lines.
Woven and knotted 15
baskets that hold waterTight coils with no gaps. Draw one being carried on a head.
cloth so fine it folds into a nutshellDraw the shell open and a banner pouring out of it.
fishing lines a mile longDraw the reel. It is taller than the fisher.
hammocks slung across whole canyonsA thin curve between two cliffs with one sleeper in the middle.
kites that carry messages between townsA string runs out of the frame. The kite has writing on it.
maps tied in lengths of cordA net where every knot is a place. Hang it on a wall and add a pointing figure.
mats plaited fresh each morningYesterday's mat hangs on the fence post.
nets that can hold fogA frame on a hilltop, beaded with drops, and a jar filling below.
ropes plaited from the bark of one vineCoils by every door, each one a different thickness.
rugs that are also calendarsA border of small squares, most filled in and a few still blank.
sails stitched from a thousand small scrapsNo two patches match. Draw the seams as dashes.
story cloths that take a lifetime to finishA strip longer than a street. Draw the weaver at the newest end.
tents of felt as thick as a handRound, heavy shapes with a flap for a door and smoke from the top.
wind harps strung between rocksLines across a gap and a listener sitting below.
wire cages woven to hold lightA globe of fine mesh with something bright inside.
Built and shaped 15
bells cast from fallen starsDark pitted metal. Draw one hung in a frame and a dent in the ground beside it.
canals that run uphill by locksSteps of water. Draw a boat waiting in one.
cities of blown glassDomes and tubes with no corners. Draw the highlights first and the walls second.
clocks driven by dripping waterA row of bowls with a float in each and a scale on the side.
domes of packed snow that last one seasonDraw one whole and one sagging in the sun.
doors too heavy for one to openTwo figures push together. The hinge is as tall as they are.
furnaces that burn for a hundred yearsA squat tower, a glow at the base and a keeper asleep in a chair.
harbours carved from a single rockSmooth curved walls and steps down into the water.
mirrors that fold the sunlight into cellarsA chain of small bright squares leads down a shaft.
pipes that carry sound from house to houseTubes run along every wall, with a flared mouth in each room.
roads of fitted stone that never need mendingMany-sided blocks with hair-thin joints.
stairs cut into every cliffA zigzag line up a rock face with small figures on it.
towers of salt blocks that shine at noonPale cubes, lightly ridged. Leave them as bare paper.
walls of stacked pots that are each a homeA honeycomb of round openings with a face at some.
windmills with sails of thin stoneHeavy blades that turn slowly. Give the tower thick walls.
Records and music 15
books that are sung and never readA reader with an open mouth and a shelf of thin tall spines.
dances that record a journey step by stepFootprints painted on a floor, with turns marked.
drums as big as housesA figure stands on the skin to play it.
flutes from the wing bones of great birdsThin, pale and slightly curved, with holes burned in.
histories told in rows of planted treesAn avenue in which each trunk is a different age.
ink from soot and one kind of berryA stained bowl, a reed pen and purple marks on whatever held it.
letters pressed into soft clay and bakedSmall tablets tied in a bundle with cord.
libraries of smooth stones kept one a yearShelves of pebbles, sorted by colour.
music written for the wind to playPipes on a ridge and nobody near them.
paintings done only in shadowA blank wall, a carved screen and a low sun.
portraits printed from the sitter's own tracksA sheet of prints arranged in a spiral.
puzzles that take a village to solveA carved block the size of a cart, and a crowd round it.
sand pictures swept away each eveningA figure with a broom stands at the edge of a finished design.
songs that are also recipesDraw a cook singing into a pot.
star charts pricked into leatherHold one to the light. Draw the pinholes as points.
How this list was compiled: Original list written for Draw This Next, September 2026. Each entry is something a people make, written to follow the word "make". Nothing is taken from any film, show, game or book. The notes are drawing advice. Licence: own work
First contact: all 60 greetings
Curious 15
asking the same question in every language they knowA speech ribbon in several scripts, all ending in the same mark.
asking to see what is in their pocketsA blanket on the ground and small things laid out in a row.
asking where the sun rises where they come fromA stick, a patch of dust and two sunrises drawn side by side.
Show all 60 greetings (57 more)
Curious, continued
copying every gesture exactlyDraw the stranger and the host in the same pose, like a mirror.
counting the stranger's buttons aloudDraw the host with a different number, comparing.
drawing their portrait on the spotDraw the drawing as well. It is not flattering.
following at a distance for three daysFar behind a walking figure, a line of smaller ones.
inviting them to name a newbornA very small bundle is held out and the visitor is alarmed.
listening to their heartbeatA head against a chest and a crowd waiting for the report.
measuring them and writing it downA knotted cord held up against a patient visitor.
showing them the best view firstAn arm pointing and a wide landscape. The talk can wait.
tasting the dust on their shoesOne bent low and one looking down, surprised.
teaching them one word and learning one backTwo figures point at the same stone.
trying on the stranger's hatThe hat is passed down a line. It fits nobody.
walking a full circle round themFootprints in a ring with the stranger at the centre.
Cautious 15
approaching only as close as a thrown pebbleA line of pebbles on the ground marks the distance.
asking them to wait outside until the wind changesA visitor sits on a doorstep, watching a flag.
keeping a river between the two sides for a dayTwo camps face each other across water.
leaving food at the edge of camp and withdrawingA covered bowl on a flat stone and nobody in sight.
letting the eldest look them over in silenceOne seated, one standing and a long pause.
lighting a signal and waiting for an answerA small fire on one hill and a dark hill opposite.
meeting them on neutral ground at noonA bare hilltop with short shadows and two small groups.
offering a seat that faces the doorThe visitor can leave at any time. Draw the open doorway behind them.
sending a drawing of themselves aheadA scroll arrives first. The figure on it waves.
sending the youngest forward with a giftA small figure crosses open ground alone while the rest stay back.
speaking only from behind a screenA woven panel with a shadow on it.
standing still until the stranger speaks firstTwo figures a long way apart, both waiting.
swapping one traveller from each side overnightTwo walk in opposite directions past each other.
watching for a year before speakingA hide on a hill and a notebook full of marks.
wearing masks until trust is earnedA row of plain masks. One has been lifted.
Ceremonial 15
brushing the road dust from the stranger's coatA soft brush, a cloud of dust and a visitor standing very still.
drawing a line in the dust and stepping over it togetherTwo figures in mid step, side by side, with the line under them.
giving them a new name for the length of their stayA tag on a cord goes over the visitor's head.
lighting one lamp for each travellerA row of small flames in a window.
offering the warmest seat by the fireAn empty stool, close to the hearth, with a cushion on it.
planting a tree that will bear the stranger's nameA sapling, a spade and a label tied on with cord.
reciting the names of their own riversArms sweep to show each bend.
ringing a bell once for each day of their journeyA bell rope, a tired ringer and a visitor who came a long way.
sharing one fruit cut into as many pieces as peopleA plate of very small pieces for a very large crowd.
singing the list of every guest before themThe song is long. Draw the visitor sitting down halfway through.
standing in silence for the time it takes a leaf to fallDraw the leaf halfway down.
strewing the doorstep with fresh leavesScatter them thickly near the house and thinly at the far end.
turning to face the way the stranger cameA whole crowd with their backs to us and one road.
walking them slowly through every roomAn open door at each step and a hand held out to show.
weaving a thread of the stranger's coat into the town bannerA long banner of many colours and one new strand.
Trading 15
exchanging a knot each for a cord both sides keepTwo short lengths tied into one.
exchanging seedsTwo small pouches change owners. A few seeds spill.
giving directions before being askedAn arm points down the right road before the stranger has opened a map.
laying out their finest work and saying nothingA blanket of fine things and a host who looks at the sky.
lending a guide for the first mileA small figure walks ahead and looks back.
matching whatever the stranger gives, exactlyTwo identical loaves on a table.
offering a map in exchange for newsA scroll held out, and the visitor talking with both arms.
offering three gifts and asking for one backThree things on a cloth and an open, empty palm or pad beside them.
running to fetch whatever the visitor lacksA host already running, and a visitor still speaking.
swapping a story for a storyTwo seated figures. One is mid gesture and the other leans in.
swapping one thing from each pack, unseenTwo closed fists held out, knuckles up.
trading a day's work for a night's shelterA visitor with a borrowed tool and a host with a blanket.
trading recipes and cooking bothTwo pots on one fire and two cooks watching each other's.
trading songs before goodsTwo singers face each other. The packs stay shut.
weighing gifts so that neither side owesA balance with a different thing in each pan, level.
How this list was compiled: Original list written for Draw This Next, September 2026. Each entry is a first meeting, written to follow the words "greet strangers by". Every one is peaceful. Nothing is taken from any film, show, game or book. The notes are drawing advice. Licence: own work
How it works
This random alien species generator writes one people to draw. Press New species and a sentence gives their homeworld, body plan, senses, way of living, what they make and how they greet strangers. The lists are printed below.
Read the full guide
Let the homeworld explain the body
Start with the world. Each homeworld in the lists below has a note on what it might do to a body: a heavy pull builds them short and wide, and a sea under ice leaves them with feelers in place of eyes. Draw the place first and fit the body plan to it. The senses, the craft and the greeting give you the scene.
A people, not one monster
Used as an alien creature generator, the page still deals a whole people, so draw more than one figure. The page has a timer and prints 30 species.
Draw three of them together. Height, markings and posture should differ, the way they do in any crowd.
Design one object from the craft line. A cup or a boat says as much about a people as a face.
Every greeting is peaceful. Put yourself in the picture as the stranger.
Questions and answers
Are these aliens from a film, show or game?
No. Every entry was written for this site. No species, planet, ship or character from any film, show, game or book appears, and no society is modelled on a real human culture.
Can I use it as an alien race generator for a story or a game?
Yes. The sentence is a one-line brief: where they come from, how they sense and speak, how they live, what they make and how a first meeting goes. Press again for a neighbouring people and decide what the two trade.
Is the science real?
The worlds are invented. The notes lean on a few real terms, such as tidal locking, a red dwarf star and echolocation, and those were checked against Wikipedia. What a world does to a body is design advice, not a prediction.
Does it only make humanoid aliens?
No. One body plan in five is upright with two arms and two legs. The rest are radial, many-limbed, soft or shelled, and each has a note on how to draw it in the lists below.