Door Story Ideas

Premises that all begin at a door, three at a time, each with two things to build the story on.

Show all 100
  1. A space station has one door that locks from both sides, and each of the five crew holds one fifth of the code.Key: all five of them, in one place, agreeing. Behind it: the only window that faces home.
  2. A door appears in the wall between two apartments whose tenants have never met, hung so that it swings both ways.Opens on: each other's kitchen, and nothing more. Catch: neither admits to putting it in, and both keep oiling it.
  3. A radio drama's sound-effects door, a full door in a frame on wheels, has stayed locked for forty seasons because the story needs it never to open.Key: taped under the frame by the first sound engineer. Behind it: the studio wall, and forty seasons of guesses.

All 100 story ideas

A door that was not there yesterday 25

  • A bowling alley with twelve lanes has a door past the last one this morning, and the sound of pins behind it. Opens on: a thirteenth lane, with a score sheet half filled in. Catch: the game in there is one player short.
  • A boy's blanket fort has a real door on the third day, with a brass knob set too high for him to have put it there. Opens on: the fort, as large as he told everyone it was. Catch: it holds only what he has already described to someone.
  • A commuter's garage has a second door beside the first this morning, with its own opener already clipped to the visor. Opens on: the same driveway, with a different car in it. Catch: someone else has an opener too.
  • A door appears at the back of a moving truck, behind the last stacked boxes, somewhere between two states. Opens on: the kitchen of the house the family just left. Catch: it runs a day behind; they are still packing in there.
  • A door appears in the back wall of a bakery overnight, and by six the regulars are lining up at it and not at the counter. Opens on: the same bakery, run by the baker at twenty. Catch: she takes only coins that are no longer minted.
  • A door appears in the chalkboard wall of a classroom over the weekend, and Monday's seating chart has one more desk than Friday's. Opens on: a coat closet with one coat in it. Catch: the name tag in the coat is a student who starts tomorrow.
  • A door appears in the wall between two apartments whose tenants have never met, hung so that it swings both ways. Opens on: each other's kitchen, and nothing more. Catch: neither admits to putting it in, and both keep oiling it.
  • A door has appeared between the dairy case and the frozen peas, and the night stocker is the only one who thinks it is new. Opens on: the same store with every shelf in alphabetical order. Catch: it lets one cart through at a time.
  • A door stands by itself at the fifty-yard line of the high school field, frame and all, and the groundskeeper mows around it for a week before he tries the handle. Opens on: the same field on a game night he cannot place. Catch: the door goes when the lines are repainted.
  • A ferry deckhand finds a door on the car deck where a life ring hung yesterday. Opens on: the dock on the far shore, an hour early. Catch: passengers who use it arrive without their cars.
  • A greenhouse gains a glass door in its north wall, and the frost on that door is on the far side. Opens on: the same greenhouse in midwinter, in full bloom. Catch: nothing carried back through it lasts the afternoon.
  • A hiker unzips his sleeping bag at dawn and sees a wooden door set in the canvas wall of the tent, with the hinges on his side. Opens on: a cabin hallway with wet boots by the wall. Catch: the boots are his size.
  • A hotel that skips the number 13 on every floor has a door marked 13 on the fourth floor this morning, and the front desk has a booking for it. Opens on: a room made up for a guest who never checked out. Catch: the bill has been running the whole time.
  • A lifeguard unlocks the pool for the season and finds a door set in the floor of the deep end. Opens on: dry stairs going down. Catch: it shows only when nobody else is in the water.
  • A night janitor has a key for every door in the building, and this morning there is a door left over. Opens on: an office with her name on the desk. Catch: the job in there is one she turned down.
  • A painter hired to do the hallway counts five doors on Monday and paints six on Tuesday. Opens on: a room in the color she was going to suggest. Catch: the owners say it was always there and ask why it is wet.
  • A row of nine beach huts has ten doors this morning, and the tenth is the only one with the sand swept from its step. Opens on: the same shore in another season, the tide far out. Catch: the tide in there is coming in.
  • A snow fort built by three cousins has a door in its back wall on the second morning, and none of them owns up to it. Opens on: a tunnel longer than the snow could hold. Catch: it melts shut a little earlier every day.
  • A subway cleaner finds a new door in the platform tile, marked Staff in lettering the city gave up decades ago. Opens on: a break room where a kettle is coming to the boil. Catch: the shift list on the wall has her name on it.
  • A tree house with no wall to spare has a door this morning that faces out into the leaves. Opens on: a second tree house, in a tree the yard does not have. Catch: whoever is over there has pulled up the ladder.
  • Between two paintings in the long gallery there is a door this morning, with a brass label of its own, and the guard on the early shift reads it twice. Opens on: a room hung with every painting the museum turned down. Catch: one of them is signed by the guard.
  • The hallway outside the band room has a new door this morning, already scuffed at the bottom as if it had been kicked open for years. Opens on: a practice room where a tuba is still warm. Catch: only someone carrying an instrument case can find it.
  • The library's local history room gains a door overnight, and the catalog already lists what is shelved behind it. Opens on: every book the people of the town meant to write. Catch: each can be borrowed once, and only by its author.
  • On moving day the empty apartment has one more door than the floor plan the family signed. Opens on: a room already full of furniture. Catch: none of it is furniture they own yet.
  • The town's covered bridge has a door in its side wall this morning, halfway across, over the water. Opens on: a toll keeper's room nobody remembers building. Catch: the ledger in there lists tomorrow's crossings.

The locked one 25

  • A boy locks his bedroom door for the first time, and the family spends the evening on the other side of it deciding what that means. Key: in the lock, on his side. Behind it: a present he is making for one of them.
  • A castle tour passes one locked door on every visit, and the guide's script gives a different reason for each day of the week. Key: the guide has never held it. Behind it: stairs to two rooms on the roof, where the owner still lives.
  • A dog sits every afternoon at the one door in the house that is kept locked. Key: in the pocket of a coat hanging in the hall. Behind it: the room of the daughter away at college, home on Friday.
  • A girl is given the key to the cellar door on her tenth birthday, as every child in her family has been, and is told nothing else. Key: hers now. Behind it: a wall where each child wrote what they expected to find.
  • A hiker reaches the shelter hut in a storm and finds the door locked from the inside, and no one answers. Key: a latch string through a knothole, if you know to look. Behind it: a dog, a warm stove and a note: back by dark.
  • A locked door at the office says Server Room, and nobody in the company can say whose badge opens it. Key: the cleaner's badge, which opens everything. Behind it: a desk, a lamp and whoever fixes things overnight.
  • A locked door in the town hall has a sign-up sheet beside it, and the wait to see inside is eleven years. Key: held by the clerk, for one visitor a year. Behind it: the first map of the town, with a street nobody built.
  • A locksmith's apprentice can open anything in the shop except the practice door her teacher bolted to the wall on her first day. Key: none; the lock gives only when she stops forcing it. Behind it: bare brick, and her certificate taped to it.
  • A new bridge tender gets a ring of keys and a note that the smallest is for a door she will not need until the river freezes. Key: on the ring all along. Behind it: skates in every size, and a kettle.
  • A new zookeeper is told that the door at the end of the reptile house stays locked, and that it is not because of anything inside. Key: on a hook beside it, never hidden. Behind it: a staff garden the old keeper wanted kept from the visitors.
  • A piano teacher's house has a locked door, and through it her students hear the piece they are about to be given. Key: given to each student at the last lesson. Behind it: a tape deck, and a tape of every first recital.
  • A radio drama's sound-effects door, a full door in a frame on wheels, has stayed locked for forty seasons because the story needs it never to open. Key: taped under the frame by the first sound engineer. Behind it: the studio wall, and forty seasons of guesses.
  • A space station has one door that locks from both sides, and each of the five crew holds one fifth of the code. Key: all five of them, in one place, agreeing. Behind it: the only window that faces home.
  • An escape room has one door the staff cannot open either, ever since its designer quit. Key: the answer to a puzzle whose clue sheet he took. Behind it: the room he never finished, and the reason he went.
  • An inn has passed through four generations with one door locked, and each new owner is told only: not during the season. Key: kept by the laundry, who thought everyone knew. Behind it: a room one family has paid for a century ahead.
  • The door of the fern house at the botanical garden has a timer for a lock and opens for one night every seven years. Key: the timer, and nothing else. Behind it: one flower that opens that night, and chairs for those who remember.
  • The door to the school roof has been locked since a senior prank that nobody on the staff will describe. Key: in the trophy case, hanging from a trophy. Behind it: the prank itself: a weather station, still sending readings.
  • Every house on the street was built from one plan, and only number 12 has a locked door at the top of the stairs. Key: under the same loose stair in all the other houses. Behind it: the room the builder meant to keep for himself.
  • The lock on the clubhouse door is changed overnight, and each of the five members has a reason to have done it. Key: five new keys, four of them already handed out. Behind it: the same room, with one more chair.
  • The lock on the door of the candy shop's back room has four letter dials, and the owner changes one letter every birthday. Key: a four-letter word; each grandchild gets one guess a year. Behind it: the recipe book, and a stool to stand on.
  • The locked door in a grandmother's hallway opens for her youngest grandson every time, and for nobody else. Key: his height; the real latch sits at a four-year-old's hand. Behind it: every toy she ever took from his mother.
  • Only a retired coach knows the combination to the door of the gym's equipment room, and the big game is on Friday. Key: he will trade it for a ride to the game. Behind it: the mascot costume, and his old whistle.
  • The roll-up door of storage unit 40 is paid for in cash each month, by a different person every time, and the night guard has begun to wonder. Key: handed on to whoever paid last. Behind it: a piano, and a sign-up sheet for practice hours.
  • Two brothers inherit one house and one key, and the locked door is the one between their halves. Key: one brother has it; the other has the only doorknob. Behind it: each other.
  • The vault door is the one thing left of the old bank now that it is a cafe, and it still locks. Key: the last teller's three best bowling scores. Behind it: the flour, and one deposit box nobody claimed.

Who knocks 25

  • A boy knocks at the firehouse door holding a kitten that is not stuck anywhere. Wants: to see the truck. Turn: the crew have waited all week for a reason to slide down the pole.
  • A boy knocks next door to ask for his ball back and is handed eleven balls, none of them his. Wants: one ball. Turn: each has a name inked on it, and the oldest name is his grandfather's.
  • A boy opens the door to a girl his age who says she used to sleep in his room and has come for something under the floor. Wants: a tin box. Turn: the letter inside is addressed to whoever has the room next.
  • A child knocks on the principal's door to turn herself in for something nobody has noticed yet. Wants: to confess before lunch. Turn: it was broken already, and the principal knows who did it: he did.
  • A chimney sweep knocks at the last door on her round and is greeted by name. Wants: a look at the flue. Turn: it is her first-grade teacher, who still knows where every child sat.
  • A delivery driver knocks at the door with a parcel addressed to a name the family has not yet chosen for the baby. Wants: a signature. Turn: the sender is a grandmother who guessed.
  • A girl knocks at every blue door in town, working down a list. Wants: the house in a photo of her mother as a child. Turn: the door went green years ago; she left by it this morning.
  • A grandmother knocks at her grandson's door in the pattern they used when he was small, and he is forty and it is his office. Wants: lunch. Turn: he knocks the answer back on his desk before he looks up.
  • A knight in dented armor knocks at a cottage door and asks, politely, whether the dragon is in. Wants: an autograph, though he says directions. Turn: the dragon rents the back room and is shyer than he is.
  • A knock comes at the booth door of a radio station in the middle of the overnight show, while the host is on air. Wants: to ask for a song in person. Turn: the caller who phones every night at two lives upstairs.
  • A knock comes at the stage door ten minutes before curtain, from a woman who says she wrote the play. Wants: one line changed back. Turn: the script says Anonymous, and she can recite the scene that was cut.
  • A knock comes on the hatch door of a research station in the one week when nobody else is on the ice. Wants: to return a wrench the last crew lent out. Turn: there is a second station two miles off, as lonely as theirs.
  • A man knocks at his own front door because his key no longer fits, and a stranger answers in a robe just like his. Wants: to come in. Turn: it is the right street in the wrong town; one company built both.
  • A neighbor who has not spoken to the family in ten years knocks on the door with a ladder under his arm. Wants: their cat off his roof. Turn: the cat has lived at both houses for years, under two names.
  • A new mail carrier knocks at the one door on the route marked Do not knock. Wants: a signature. Turn: the sign was the last owner's, who slept days; this owner never has callers.
  • A new teacher knocks on her own classroom door before she goes in, and every student stands up and turns to face the windows. Wants: a good first day. Turn: their last teacher always knocked too; it was the signal for a game.
  • A piano tuner knocks at the door of a house that has no piano, holding a work order the owner signed. Wants: an hour and some quiet. Turn: the piano arrives in the middle of the appointment.
  • A town crier in full costume knocks, very softly, at the door of the one house that complained about the noise. Wants: to say sorry. Turn: the complaint was that he never comes down their street, and they want the news too.
  • A woman knocks at the door where she rang the bell and ran as a child, to say sorry forty years late. Wants: to be forgiven. Turn: the owner kept a tally, thought it was a ghost and has missed it.
  • A woman selling encyclopedias door to door knocks at the house of a man who wrote one of the entries. Wants: a sale. Turn: he says his entry is wrong and has waited years for someone to tell.
  • A woodpecker knocks at the cabin door at six every morning until somebody opens it. Wants: the feeder filled, as the last tenants did. Turn: their feeding list is taped in a cupboard, and it is long.
  • Someone knocks at the door of a lighthouse that can be reached only by boat, and there is no boat at the landing. Wants: to borrow a lamp. Turn: she keeps the next light down the coast and walked over when the tide went out.
  • Someone knocks on the door of a camper van at a rest stop to say there is something on the roof. Wants: nothing; the knock is the favor. Turn: it is a birthday cake, not theirs, and someone is missing it.
  • Three knocks come on the cellar door, from below, in a house where everybody is upstairs. Wants: to be let up. Turn: it is the plumber, who came in by the outside hatch at eight, as arranged.
  • Two strangers knock at the same door at the same moment, each holding a letter that invites them to dinner. Wants: dinner. Turn: nobody is home; the host is a third guest, running late, who wants them to meet.

The other side 25

  • A boy on a school trip goes through the staff door at the back of the aquarium's glass tunnel by mistake. Way back: a catwalk over the tank he just walked under. Turn: from above he sees his class, and nobody has counted yet.
  • A boy walks through the door of the bus depot where his mother works, on family day, and hears every driver call her by a name he has never heard. Way back: her bus, on the last run of the day. Turn: in there she is the funny one, and at home nobody would believe him.
  • A dishwasher steps through the swinging kitchen door into the dining room for the first time in six years, to carry out one plate. Way back: the same door, still swinging. Turn: the customer is the cook who trained him.
  • A fire door on the top level of a parking garage opens onto a meadow at the same height, eight floors up. Way back: the door shuts at dusk, when the garage lights come on. Turn: somebody has been mowing a path out there.
  • A girl is at last old enough to be let through the door at the back of the family shop, where the adults go to argue. Way back: none; what she hears stays heard. Turn: nobody was arguing; they were choosing who tells her it will be hers.
  • A girl sent out of class stands on the far side of the classroom door and hears the lesson go on without her. Way back: an apology, or the bell. Turn: a boy from the next room is already out there, sent for the same thing.
  • A girl who has watched the bike shop through its window for years is hired, and walks around the counter through the half door. Way back: an apron on a hook. Turn: from that side she can see the window, and another kid is looking in.
  • A kitten goes out through the cat door for the first time and finds that the yard is not a rumor. Way back: the flap swings both ways, which she has yet to learn. Turn: the old cat who told her watches from the window.
  • A man retires and, after thirty years of the yard gate, leaves the factory by the front door. Way back: none; his badge is handed in. Turn: the front office he never saw has a photo of his first day on its wall.
  • A mouse squeezes under the pantry door and finds that the other side is the size of a country. Way back: the gap, before the light goes on. Turn: another mouse has drawn a map of it on the back of a cereal box.
  • A playhouse door is too small for adults, and the father who crawls through it anyway stands up inside at his full height. Way back: the rules of the game he was invited to. Turn: in there he is the guest, and his daughter is a strict host.
  • A tugboat's cat goes in at the wheelhouse door and comes out, a moment later, of the same door on a tug two harbors away. Way back: the same door, when there is fish. Turn: the two skippers begin writing to each other on its collar.
  • A wedding caterer backs through the wrong double doors with a tray and is standing in the middle of the ceremony. Way back: down the aisle, at walking pace. Turn: the ring bearer takes a canape and stops crying.
  • An exchange student stands just inside her host family's front door for the first time, holding her shoes, not sure of the rule. Way back: a nine-hour flight. Turn: the youngest child takes his shoes off too, though nobody in that house ever does.
  • The back door of a costume shop opens onto whatever party the costume was sewn for. Way back: before the costume is due back. Turn: the one she rented has no party written on its tag.
  • The door of a florist's walk-in cooler opens, on some mornings, onto the hillside where the flowers were cut. Way back: it stays open while a stem is wedged in it. Turn: someone on the hillside has begun leaving orders.
  • The door of the lost property office at the station opens, for whoever lost the thing, onto the minute they lost it. Way back: carry the thing out; it takes both hands. Turn: one man comes every week and cannot say what he has lost.
  • The door to the teachers' lounge is propped open for one minute during a fire drill, and a third grader goes in. Way back: the drill ends in four minutes. Turn: a list on the wall names kids to be kind to this week, and he is first.
  • Every door in the hardware store's door aisle opens onto the house where it will one day be hung. Way back: shut it before a customer comes down the aisle. Turn: one opens on the clerk's own kitchen, years from now.
  • The inner door of the airlock closes behind an astronaut on her first walk, and for ninety seconds she stands between two doors. Way back: the same two doors, in the other order. Turn: the outer one opens on night, and her town is one of the lights.
  • The last door in the mirror maze at the fair lets you out behind it, where the backs of the mirrors are windows. Way back: pay again at the front. Turn: she sees her brother lost inside and can knock on the glass to steer him.
  • One door in the old house opens on the room as each person remembers it, so no two people walk into the same room. Way back: ask somebody else to open the door. Turn: the youngest remembers nothing, finds it bare and furnishes it.
  • The stage door of a puppet theater opens, after the last show, onto a street built to the size of the puppets. Way back: the stage, on hands and knees. Turn: that street has a theater too, and tonight's show has people in it.
  • The storm cellar door opens after the warning passes on a yard where nothing is broken and everything stands three feet to the left. Way back: there is none; the neighbors see nothing wrong. Turn: the dog keeps walking into where the gate used to be.
  • Whoever goes through the darkroom door at the photo studio comes out an hour later with a picture of a day they forgot. Way back: the same door, once the print is dry. Turn: her picture has someone in it she has not met yet.

How it works

These 100 door story ideas are one sentence each: a tenth door in a row of nine beach huts, a vault that still locks in a cafe, a knock at a lighthouse with no boat. Nobody gets hurt.

Read the full guide

Story ideas using a door

A door asks a question before anyone speaks, and each group here asks a different one. A door that was not there yesterday: where does it lead, and why now? The locked one: who has the key? Who knocks: what do they want? The other side: how does anyone get back?

What the line under an idea is for

It answers that question for the writer, not the reader. Under a new door it says what the door opens on and the catch. Under a knock it says what the caller wants, then the turn. Keep the answer back for a page and let your character stand at the door first.

  • Describe the door before anyone touches it: the paint, the handle, the worn step. Readers trust a door they can see.
  • Let the character walk away once. The second time they reach for the handle is the story.
  • Write one scene from the side of the door your character is not on.

Questions and answers

How do you start a story about a door?

With someone standing at it. Say what the door looks like, what the character expects behind it and why they wait. Then open it, or have it opened from the other side. The ideas in the first two groups here stop just before that.

What is behind the door?

Under a locked door the line says so outright: a piano and a sign-up sheet for practice hours, or a wall where each child wrote what they expected to find. Keep that answer, or keep only the door and choose your own.

What can a door stand for in a story?

A choice, for one: a door is where a character must stay or go on. In this list a locked door is usually a secret kept kindly, and a knock is the outside world asking in. The symbolism story ideas have more objects like it.