How it works
These mermaid OC ideas come in five parts: home waters, the tail and its fins, a job in the shoal, the thing she collects from the surface, and one fear or rule. Draw the waters first.
Read the full guide
Start with the water
Home waters set the light and the palette. A kelp forest under gray swells is green dimness with light only at the top; a lagoon ringed by leaning palms is turquoise over white sand. Paint the tail to hide in that water, or to stand out from it.
A tail with a history
The tail list has shapes, colors and marks of wear, and the worn ones say most: a notch missing from the left fluke, three scales replaced with mother-of-pearl. The list covers tail and fins only. The rest of the figure is yours.
- Give her a job and she has a pose: a net cutter reaches, a surface watcher peers.
Questions and answers
How do I make a mermaid OC that is not like every other?
Give her work and a habit. On this page a mermaid may be the keeper of the current gauges, collect compasses that all disagree and never surface twice in the same place.
What colors should a mermaid tail be?
Any that suit her water. The pattern group runs from silver above and slate below to midnight blue scattered with pinpoint lights, and each note under the tool says how to shade it.
Can I use this for a merman or a siren?
Yes. The home waters, tail, job and collection fit any merfolk character. The sentence says mermaid and she, so change those words to suit your own.
Are these mermaids from a film or a fairy tale?
No. Every part was made up for this page. No named mermaid, story or real sea is used, and the fears and rules are inventions, not the folklore of any people.